Clash of Clans: TH13 Upgrade Order (Updated)

Town Hall 13 Upgrade Order

Reaching Town Hall 13 is a fun milestone to achieve. As a TH13, you are only two steps away from Town Hall 15 now. Town Hall 13 offers two upgrades for almost all defensive buildings. Upgrading your TH13 with the right priority guide helps you max out faster. I will try to guide you about the proper upgrade order you should use to progress more quickly as a TH13.

Get new buildings (3 Builders)

After getting to Town Hall 13, you should get Royal Champion right away and then keep a builder busy on her until she reaches level 5 to unlock access to her ability. Use the other two builders to build Scattershots. You should keep Scattershots to level 1 for now; we will work on them later.


Laboratory should always be the first upgrade on every Town Hall level. The Laboratory lets you upgrade your troops, spells, and siege machines. Use a builder to upgrade your Laboratory as soon as the Town Hall upgrade finishes. Town Hall 13 bases are tough so getting your troops to the next level should be your first priority.

Laboratory to level 11 upgrade cost: 6,800,000 Elixir

Laboratory to level 11 upgrade time: 6 days, 18 hours

Elixir Storage

At TH13, you will need a lot of elixir for your troops, siege machines, and Grand Warden upgrades. Each Elixir Storage can be upgraded to level 14 at TH13. Use your second builder to work on all the Elixir Storages and sit tight as it will take a while.

Elixir Storage to level 14 upgrade cost: 3,500,000 Gold

Elixir Storage to level 14 upgrade time: 6 days, 18 hours

Gold Storage

Gold Storages are also as crucial as Elixir Storages. You will need a lot of gold to upgrade your defenses at TH13. Put some effort into your Gold Storages and max them out as soon as possible. 

Gold Storage to level 14 upgrade cost: 3,500,000 Elixir

Gold Storage to level 14 upgrade time: 6 days, 18 hours

Dark Elixir Storage

You will need a hefty amount of Dark Elixir on TH13 which is why you must have the level 8 Dark Elixir Storage. Barbarian King and Archer Queen can be upgraded ten times at Town Hall 13, consuming a good amount of Dark Elixir and time. You also have 24 more levels of Royal Champion waiting on you.

Dark Elixir Storage to level 8 upgrade cost: 6,700,000 Elixir

Dark Elixir Storage to level 8 upgrade time: 7 days, 12 hours

Army Camps

At TH13, troop capacity can be increased to 300 by upgrading the Army Camps to level 11. It is recommended to use at least two builders to upgrade your Army Camps so you can quickly increase your troop capacity. If some of your builders are free from the upgrades mentioned earlier, make them work on Army Camps.

Army Camp to level 11 upgrade cost: 12,000,000 Elixir

Army Camp to level 11 upgrade time: 12 days

Clan Castle

Your village’s Clan Castle can be upgraded to level 9 at Town Hall 13. Upgrading the Clan Castle will increase its troop housing space to 45. Clan Castle is an extremely important upgrade and should always be in your top priorities at every Town Hall level. An increase of five troops in housing space might not look like a lot, but it can make a difference while attacking or defending. 

Clan Castle to level 9 upgrade cost: 12,000,000 Elixir

Clan Castle to level 9 upgrade time: 13 days, 12 hours

Spell Factory

Your village’s Spell Factory can be upgraded to its final level at Town Hall 13; giving you access to the brand-new Recall Spell. Recall Spell is a valuable addition to your profile and unlocking it will improve your attacking capabilities in clan wars. Recall Spell is widely used for fixing the path of heroes and troops.

You can read more on how to use Recall Spell in our Recall Spell guide for Queen Walkers.

Spell Factory to level 7 upgrade cost: 9,000,000 Elixir

Spell Factory to level 7 upgrade time: 9 days


The Siege Machine Workshop can be upgraded twice at TH13 unlocking Siege Barracks and Log Launcher. Both of these Siege Machines are widely used in different attack strategies. Siege Machines have a significant impact on the outcome of a battle. Upgrade your workshop to level 5 to enjoy both new Siege Machines and dominate in clan wars.

LevelUpgrade Cost (Elixirs)Upgrade Time
411,000,00010 days, 12 hours
512,000,00012 days


Upgrading your Barracks to level 15 gives you access to Dragon Riders. You can use Dragon Riders in multiple air attack strategies. Dragon Riders can be used to wipe out essential defenses that are closer to the edges of the base and you can also pair them with Balloons to charge right into the enemy base.

Barracks to level 15 upgrade cost: 12,500,000 Elixir

Barracks to level 15 upgrade time: 13 days

Royal Champion

Royal Champion unlocks at TH13, and she is an extremely useful hero that can change the outcome of your battles. Royal Champion will add a lot of value to your attacks. It is recommended to keep a builder busy on the Royal Champion until she reaches level 25.

LevelUpgrade Cost (Dark Elixirs)Upgrade Time
273,0008 hours
389,00016 hours
4105,00022 hours
5122,0001 day, 20 hours
6140,0002 days, 18 hours
7158,0003 days, 6 hours
8170,0003 days, 18 hours
9182,0004 days, 6 hours
10192,0004 days, 12 hours
11202,0005 days
12211,0005 days, 12 hours
13216,0006 days
14222,0006 days, 12 hours
15228,0006 days, 12 hours
16234,0006 days, 18 hours
17239,0006 days, 18 hours
18245,0006 days, 18 hours
19251,0006 days, 18 hours
20257,0006 days, 18 hours
21262,0007 days, 6 hours
22267,0007 days, 6 hours
23272,0007 days, 6 hours
24277,0007 days, 6 hours
25282,0007 days, 6 hours

Archer Queen

Archer Queen has always been on the top priority list of many veteran players. She has been used for making funnels into the enemy bases for quite a long time. A level 75 Archer Queen deals a lot of damage, and her ability is extremely powerful. I recommend keeping a builder busy on Archer Queen so she gets to level 75 as quickly as possible. 

LevelUpgrade Cost (Dark Elixirs)Upgrade Time
66228,0006 days, 18 hours
67237,0006 days, 18 hours
68246,0006 days, 18 hours
69255,0006 days, 18 hours
70266,0007 days, 6 hours
71269,0007 days, 6 hours
72278,0007 days, 6 hours
73283,0007 days, 6 hours
74288,0007 days, 6 hours
75297,0007 days, 6 hours

Grand Warden

Grand Warden is a mighty powerful hero in Clash of Clans. Grand Warden’s ability makes your troops invincible for a few seconds, and his ability is at the top of our hero ability tier list. Grand Warden can be upgraded to level 50 at TH13 and consumes a lot of Elixirs. Keep a builder busy on your Grand Warden, so he goes to level 50 as soon as possible.

LevelUpgrade Cost (Elixirs)Upgrade Time
4110,800,0006 days, 18 hours
4211,200,0006 days, 18 hours
4311,600,0006 days, 18 hours
4412,000,0006 days, 18 hours
4512,400,0006 days, 18 hours
4612,800,0007 days, 6 hours
4713,200,0007 days, 6 hours
4813,600,0007 days, 6 hours
4914,300,0007 days, 6 hours
5015,500,0007 days, 6 hours

Barbarian King

Barbarian King is considered the strongest hero by the game itself. His consumption of dark elixir has made him bigger than any other troop in the game. Barbarian King at level 75 is no less than a giant damage-soaking machine. He provides a perfect tank to ground troops and deals a hefty amount of damage. Use one of your builders to upgrade Barbarian King to level 75 as quickly as possible.

LevelUpgrade Cost (Dark Elixirs)Upgrade Time
66225,0006 days, 18 hours
67234,0006 days, 18 hours
68243,0006 days, 18 hours
69252,0006 days, 18 hours
70261,0007 days, 6 hours
71267,0007 days, 6 hours
72270,0007 days, 6 hours
73279,0007 days, 6 hours
74284,0007 days, 6 hours
75289,0007 days, 6 hours

Giga Inferno

We are done with our offense upgrades, and now it is time to work on our defenses. Giga Inferno is the brand new weapon that unlocks at Town Hall 13. It can burn enemy troops to ashes just in a few seconds. You can upgrade your Town Hall’s Giga Inferno four times. Once the Giga Inferno reaches level three, it can drop a freeze bomb on the destruction of the Town Hall.

LevelUpgrade Cost (Gold)Upgrade Time
27,500,0004 days, 12 hours
39,000,0006 days
411,200,0006 days, 12 hours
513,500,0008 days, 6 hours


Scattershot is an amazing new defense building that can deal a lot of splash damage to air and ground units. From TH13 to TH15, you will need to plan your attacks according to the placement of Scattershots, Eagle Artillery, and Town Hall’s Giga Inferno. We built our Scattershots earlier in the guide and now it is time to get them to level 2.

Scattershot to level 2 upgrade cost: 12,800,000 Gold

Scattershot to level 2 upgrade time: 12 days, 18 hours

Eagle Artillery

Eagle Artillery is the strongest defensive building in the game that covers the whole village with just a tiny no-fire zone. An attacker cannot ignore the position of Eagle Artillery while planning an attack on your base. You should upgrade your Eagle Artillery to level 4 as soon as possible, so your base defends better against all attacks.

Eagle Artillery to level 4 upgrade cost: 15,000,000 Gold

Eagle Artillery to level 4 upgrade time: 15 days

Inferno Tower

Inferno Towers are another strong core defensive building of the game. Inferno towers deal the highest damage per second when set to single-target mode. You have 3 inferno towers, and each can be upgraded to level 7 at TH13. Get your inferno towers to level 7 so your base gets more defensive value.

Inferno Tower to level 7 upgrade cost: 12,000,000 Gold

Inferno Tower to level 7 upgrade time: 12 days, 18 hours


X-Bows are one of the strongest core defenses of your village. A well-placed X-Bow can help you defend against multiple attack strategies, i.e, Queen Walks and Flame Flingers. You have four X-Bows at TH13, which can be upgraded twice. X-Bows will take a while to upgrade, so sit tight and keep farming on those dead bases.

LevelUpgrade Cost (Gold)Upgrade Time
710,400,00012 days
812,900,00012 days, 18 hours

Air Defense

Air Defenses are top-tier air-targeting defensive buildings. They can get rid of unwanted visitors in the skies of your village. Air Defenses have a good range and can deal a good amount of damage to air troops. You are going to need next-level Air Defenses to defend against other Town Hall 13s.

Air Defense to level 11 upgrade cost: 10,500,000 Gold

Air Defense to level 11 upgrade time: 12 days

Archer Tower

Archer towers are another important defensive building. Archer towers have a good range and can target both air and ground units. Archer towers can be upgraded twice at TH13, so it is important to upgrade them correctly.

LevelUpgrade Cost (Gold)Upgrade Time
188,500,00011 days, 6 hours
199,800,00012 days

Hidden Tesla

Hidden Teslas can surprise both air and ground units. As by their name, Hidden Teslas stay hidden until a troop comes in 6 tiles of their range or the total destruction of the base reaches 51 percent. Hidden Teslas get two new level upgrades at TH13, making them a nightmare for air and ground units.

LevelUpgrade Cost (Gold)Upgrade Time
119,700,00012 days
1211,200,00012 days, 18 hours

Wizard Tower

Wizard Towers deal splash damage and can become a nightmare for swarms of troops. A well-placed wizard Tower helps you defend against Bat Spells, Balloon attacks, or other swarms of both air and ground units. 

LevelUpgrade Cost (Gold)Upgrade Time
1210,700,00012 days
1312,200,00012 days, 18 hours

Bomb Tower

Bomb Towers are slightly less important than Wizard Towers as they cannot target air troops though you should still weigh them above other ground attacking defenses. Bomb Towers can help defend against Hog Riders, Miners, and other ground units.

Bomb Tower to level 8 upgrade cost: 11,000,000 Gold

Bomb Tower to level 8 upgrade time: 12 days


Cannons can be upgraded twice at TH13. Cannons attack the ground unit with a lot of damage per second. Cannons have a high fire rate and are a great line of defense against ground attacks. 

LevelUpgrade Cost (Gold)Upgrade Time
188,200,00011 days, 6 hours
199,800,00012 days


Mortar is a splash damage defensive building that can help you defend against multiple ground-based attack strategies. Mortars are most effective against Witch-Slap attacks. Mortars should be the last defense on your upgrade priority list.

Mortar to level 13 upgrade cost: 9,800,000 Gold

Mortar to level 13 upgrade time: 12 days

Walls and Traps

Town Hall 13 gives extra two levels to multiple defensive buildings, so it takes a lot of time to max out. If you had a sixth builder and you kept using your extra resources on your walls, you would be done with walls by now. Traps should be upgraded when you are done with everything else. 

Wall to level 14 upgrade cost: 4,000,000 Gold

Wall to level 14 upgrade time: None

You might also like:

Spread the love!
Categorized as Guides

Leave a comment

Your email address will not be published. Required fields are marked *