The Cannon is the first defensive building that any Clash of Clans player builds. It becomes available at Town Hall 1, and players build their first Cannon during the game’s initial tutorial.
The level-one Cannon starts with a metallic body and a wooden stand. It changes appearance with each level upgrade.
The Cannon has a slow attack rate; however, it inflicts a substantial amount of damage.
Once a Cannon reaches level 7, it can be geared up to a Double Cannon. When geared up, the Cannon gains the ability to fire at its target multiple times.
Cannon’s Upgrade Cost & Upgrade Time
|Level||Upgrade Cost (Gold)||Upgrade Time||Town Hall|
|12||1,200,000||1 day, 6 hours||10|
|13||1,700,000||2 days, 6 hours||10|
|15||3,200,000||4 days, 6 hours||11|
|16||4,400,000||5 days, 12 hours||12|
|17||5,600,000||7 days, 12 hours||12|
|19||7,800,000||9 days, 12 hours||13|
|20||16,500,000||16 days, 6 hours||14|
Cannon’s Max Levels
The Cannon has a total of 21 levels. Each level enhances its damage per second and hitpoints, while its firing rate remains unchanged.
Additionally, the Cannon undergoes an appearance transformation with each level upgrade.
Here is the list of max levels of Cannon at each Town Hall:
- Max level of Cannon at Town Hall 1 is level 2.
- Max level of Cannon at Town Hall 2 is level 3.
- Max level of Cannon at Town Hall 3 is level 4.
- Max level of Cannon at Town Hall 4 is level 5.
- Max level of Cannon at Town Hall 5 is level 6.
- Max level of Cannon at Town Hall 6 is level 7.
- Max level of Cannon at Town Hall 7 is level 8.
- Max level of Cannon at Town Hall 8 is level 10.
- Max level of Cannon at Town Hall 9 is level 11.
- Max level of Cannon at Town Hall 10 is level 13.
- Max level of Cannon at Town Hall 11 is level 15.
- Max level of Cannon at Town Hall 12 is level 17.
- Max level of Cannon at Town Hall 13 is level 19.
- Max level of Cannon at Town Hall 14 is level 20.
- Max level of Cannon at Town Hall 15 is level 21.
The Cannon functions as a single-target defense building, capable of attacking only one enemy unit at a time.
It has a slightly shorter range compared to the Archer Tower, with the Archer Tower having a range of 10 tiles while the Cannon’s range is limited to 9 tiles.
Unlike the Archer Tower, the Cannon exclusively targets ground-based enemy units and is unable to engage flying units.
The Cannon exhibits a slow attack rate and lacks a preferred target. It will engage any ground troop that enters its range.
However, if a flying unit targets the Cannon, it will remain inactive and won’t be able to retaliate.
At its maximum level, a Cannon can deal 160 damage per second and has a hitpoint pool of 2250. Similar to other defense buildings, the Cannon is unable to defend a base while undergoing an active upgrade.
Vulnerabilities of Cannon
Despite its strength and effectiveness, the Cannon is not without its vulnerabilities. Understanding these weaknesses is crucial for players aiming to develop a well-rounded defense strategy and offense strategy.
Let’s explore some of the vulnerabilities that the Cannon possesses in the game.
One of the primary weaknesses of the Cannon is its relatively shorter range compared to other defensive buildings like the Archer Tower.
With a range of only 9 tiles, the Cannon may struggle to target and engage enemy units approaching from a distance.
This limitation can be exploited by skilled attackers who deploy troops strategically outside the Cannon’s range, rendering it ineffective against those specific units.
Another vulnerability of the Cannon is its single-target focus. While its ability to deal significant damage to a single enemy unit is an advantage, it becomes a weakness when facing hordes of troops.
As the Cannon can only engage one target at a time, large groups of enemy units can overwhelm it, rendering its firepower less effective against the collective assault.
This vulnerability makes it imperative for players to employ other defensive buildings and traps, such as Air Defenses or Seeking Air Mines, to counter airborne threats effectively.
Frequently Asked Questions about Cannon
Cannons serve as defensive buildings that target and attack ground-based enemy units, providing a crucial line of defense for the base.
No, Cannons are single-target defenses. They focus their attacks on one enemy unit at a time.
Cannon can be geared up once it is upgraded to level 7 and Double Cannon is upgraded to level 4.
Yes, Cannons can be damaged or destroyed by spells such as the Lightning Spell or Earthquake Spell. Spells like the Healing Spell can also heal the damage inflicted by Cannons.
Strategically placing Cannons within the base and complementing them with other defensive buildings can help enhance the overall defense of both your base and the Cannon itself.