The X-Bow is a long-range defense building that becomes available at Town Hall 9. It can be upgraded to level 3 at the same Town Hall level.
The X-Bow operates by shooting arrows at its target. The arrows fired by the X-Bow can cause a fair amount of damage and travel at a high speed.
The X-Bow offers two distinct attack modes: air mode and ground mode. In air mode, the X-Bow is capable of targeting both air and ground units within a shorter range of 11.5 tiles.
On the other hand, when set to ground mode, the X-Bow focuses exclusively on ground units and can attack from a greater distance of 14 tiles.
The operation of the X-Bow in the Home Village differs slightly from the X-Bow in the Builder Base. In the Builder Base, when the X-Bow is set to air mode, it can only target air troops.
X-Bow’s Upgrade Cost and Upgrade Time
|Level||Upgrade Cost (Gold)||Upgrade Time||Town Hall|
|4||3,400,000||5 days, 6 hours||10|
|5||4,900,000||6 days, 6 hours||11|
|7||8,300,000||9 days, 12 hours||13|
X-Bow’s Max Levels
The X-Bow has a total of 10 levels, and each level upgrade boosts its damage per second and hit points.
At Town Hall 9, the X-Bow can be upgraded to level 3. Furthermore, it receives two additional level upgrades at Town Hall 13.
With each upgrade, the X-Bow undergoes a visual transformation that typically aligns with the theme and color scheme of the corresponding Town Hall level. Here is the list of max levels of X-Bow:
- Max level of X-Bow at Town Hall 9 is level 3.
- Max level of X-Bow at Town Hall 10 is level 4.
- Max level of X-Bow at Town Hall 11 is level 5.
- Max level of X-Bow at Town Hall 12 is level 6.
- Max level of X-Bow at Town Hall 13 is level 8.
- Max level of X-Bow at Town Hall 14 is level 9.
- Max level of X-Bow at Town Hall 15 is level 10.
The X-Bow is a defense building that focuses on a single target at a time. It doesn’t have a favorite target so it attacks any troop that enters its range.
Alongside the Inferno Tower, X-Bow is one of the two defense buildings that offer the ability to set different attack modes (excluding geared-up defense buildings).
Both the ground and air modes of the X-Bow have respectable ranges. The ground mode has a slightly greater range than the air mode but is restricted to attacking only ground units.
In ground-only mode, the X-Bow has a range of 14 tiles, while in hybrid mode, it has a range of 11.5 tiles.
Players have the option to build two X-Bows at Town Hall 9, and this count increases to three at Town Hall 10. Upon reaching Town Hall 11, players can build up to four X-Bows, and this number remains consistent across all higher-level Town Halls.
At its maximum level, the X-Bow becomes even more powerful, reaching a damage per second of 215 and an impressive hitpoints pool of 4700.
Vulnerabilities of the X-Bow
With its ability to fire powerful bolts at both ground and air units, the X-Bow poses a significant threat to any attack strategy. However, like all defensive buildings, the X-Bow has its vulnerabilities.
Let’s look at some of these vulnerabilities.
Vulnerability to High-Health Units
The X-Bow’s high rate of fire is an advantage against weaker units. However, it struggles against high-health units such as Golems and Giants. These tanks can soak up the X-Bow’s damage while other units advance unharmed.
By deploying high-health units strategically, attackers can reduce the X-Bow’s offensive capabilities so that smaller and more potent troops deal significant damage to important buildings.
Vulnerability to Swarm Troops
While the X-Bow excels at taking down individual units, it struggles against swarms of troops such as Barbarians and Archers. These low-health units can overwhelm the X-Bow’s firepower, causing it to focus on one unit at a time.
These spawned troops serve as means to divert and neutralize the X-Bow’s offensive capabilities, granting the heroes sufficient time to eliminate the X-Bow.
One often overlooked vulnerability of the X-Bow is its reliance on ammo. The X-Bow has a limited amount of ammunition, and once it runs out, it becomes temporarily ineffective until it is recharged.
If a player fails to log in to their village for a few consecutive days, the X-Bow can deplete its ammunition. This vulnerability creates an opportunity for attackers to more easily three-star your base.
Frequently Asked Questions about X-Bow
Yes, X-Bow can attack air troops when set to hybrid mode.
X-Bow uses Elixir bolts as its ammo but it doesn’t cost Elixir to reload the ammo.
The X-Bow becomes available for construction at Town Hall 9.
At Town Hall 9, players can build two X-Bows. The count increases to three at Town Hall 10 and four at Town Hall 11.
Yes, if a player doesn’t log in to their village for a few days, the X-Bow can deplete its ammunition.
Yes, the X-Bow has different ranges. In ground-only mode, it has a range of 14 tiles, while in hybrid mode, it has a range of 11.5 tiles.
Home Village X-Bow can attack both air and ground units in hybrid mode while the Builder Base X-Bow can only be set to attack either ground units or air units.