The Golem is one of the early dark troops in Clash of Clans. Players can unlock this powerful unit at Town Hall 8 by upgrading their Dark Barracks to level 4. The Golem’s durability makes it a popular choice for various attack strategies at Town Hall 8, 9, and 10.
However, as players progress to Town Hall 11 and beyond, they may find the Golem to be less effective due to the introduction of more powerful defense buildings such as the Eagle Artillery and Grand Warden. Despite this, the Golem remains a potent troop in earlier stages of the game and can still be a valuable addition to any well-crafted attack strategy.
Golem’s Statistics
Out of all the troops in Clash of Clans, the Golem has the most level upgrades, with a total of 12 levels. When fully upgraded, which becomes possible at Town Hall 15, the Golem’s hitpoints reach an impressive 8800, making a lot more durable unit during attacks.
The Golem is a slow-moving troop, with a movement speed of 12. Additionally, due to its massive size, it requires a considerable amount of housing space, taking up 30 slots in Army Camps. Once spawned, the Golem will march towards the nearest enemy defense building, prioritizing them over all other targets. This makes the Golem a valuable distraction for enemy defenses, giving other troops time to do their own damage.
When the Golem is destroyed, it has a unique ability to spawn multiple smaller units known as Golemites. The number of Golemites that are spawned depends on the level of the Golem. For levels 1 to 7, the Golem will spawn two Golemites upon destruction, while levels 8 and above will spawn three.
In addition to their ability to distract enemy defenses, both the Golem and its Golemites also deal significant damage when destroyed. This can be especially useful in taking out remaining enemy buildings or weakening nearby defensive buildings. Not only do Golemites provide an additional offensive element to an attack strategy, but they also have a good amount of hitpoints, making them ideal for drawing fire away from other attacking troops.
Golem’s Max Levels
Golem becomes available at Town Hall 8 and has a total of 12 levels. Being a dark troop, Golem requires Dark Elixir for its upgrades. Here is the list of max levels of Golem:
- Max level of Golem at Town Hall 8 is level 2.
- Max level of Golem at Town Hall 9 is level 4.
- Max level of Golem at Town Hall 10 is level 5.
- Max level of Golem at Town Hall 11 is level 7.
- Max level of Golem at Town Hall 12 is level 9.
- Max level of Golem at Town Hall 13 is level 10.
- Max level of Golem at Town Hall 14 is level 11.
- Max level of Golem at Town Hall 15 is level 12.
Golem’s Upgrade Cost & Upgrade Time
Level | Upgrade Cost (Dark Elixirs) | Upgrade Time | Town Hall |
2 | 10,000 | 1 day, 6 hours | 8 |
3 | 20,000 | 2 days, 12 hours | 9 |
4 | 30,000 | 3 days, 18 hours | 9 |
5 | 43,000 | 4 days, 6 hours | 10 |
6 | 53,000 | 5 days | 11 |
7 | 77,000 | 5 days, 12 hours | 11 |
8 | 112,000 | 7 days, 6 hours | 12 |
9 | 140,000 | 9 days, 18 hours | 12 |
10 | 200,000 | 12 days | 13 |
11 | 300,000 | 16 days | 14 |
12 | 330,000 | 17 days | 15 |
How to use Golem effectively
Given its impressive health stats, the Golem is often used as a tanking troop, drawing enemy fire away from other attacking troops during an attack. This makes the Golem a crucial component in many popular attack strategies, including the likes of GoWiPe, GoWiWi, and GoWiBo.
However, it’s essential to remember that the Golem is vulnerable to enemy Clan Castle troops, which can quickly wipe it out if not dealt with. As such, it’s important to prioritize eliminating any enemy Clan Castle troops before deploying Golems, or bringing along a Poison Spell to eliminate them on the fly. By doing so, players can ensure that their Golems can function effectively as tanking units and contribute to a successful attack.
Inferno Towers can be one of the Golem’s worst enemies, so it’s important to be mindful of their placement before deploying a Golem in an attack. When planning an attack on enemy base, it’s important to assess the location and status of any Inferno Towers before sending in a Golem. In particular, single-target Inferno Towers pose a significant threat to Golems, as they can quickly wipe them out if they come within range. As such, it’s recommended to avoid sending a Golem into the path of a single-target Inferno Tower whenever possible.
On the other hand, if an Inferno Tower is set to multi-target mode, it may not be as much of a concern, as it will spread its fire out among multiple targets. However, it’s still important to take note of the Inferno Towers’ location and plan an appropriate attack strategy that keeps the Golem out of harm’s way. In short, a quick scan of the enemy base before deployment can help players avoid any single-target Inferno Towers and ensure that their Golems are used effectively and efficiently during an attack.