Ah, yes, the humble Minion, the first dark troop that every Clash of Clans player unlocks. It’s like the little buddy that just won’t leave your side.
At Town Hall 7, players finally get to build their Dark Barracks and welcome these pint-sized air troops onto the battlefield. Minions are so tiny that they only require two housing spaces in your Army Camps.
I mean, seriously, they’re like the chihuahuas of the Clash world. Cute, compact, and ready to do some damage.
Let’s get down to the statistics of Minions. They don’t have a favorite target – they’re not picky, they’ll just go after whatever building is closest.
And with a speedy movement rate of 32, they’re basically the Usain Bolt of the Clash world. These little guys can zoom around the battlefield faster than a caffeinated cheetah.
Let’s not forget that they’re air troops, which means they can attack both air and ground targets.
Plus, you can train up a Minion in just 18 seconds. That’s barely enough time to decide what to have for dinner.
Minion’s Max Levels
Minion gets available at Town Hall 7 and gets a certain max level at each Town Hall. It has a total of 11 levels.
Here is the list of max levels of Minions:
- Max level of Minion at Town Hall 7 is level 2.
- Max level of Minion at Town Hall 8 is level 4.
- Max level of Minion at Town Hall 9 is level 5.
- Max level of Minion at Town Hall 10 is level 6.
- Max level of Minion at Town Hall 11 is level 7.
- Max level of Minion at Town Hall 12 is level 8.
- Max level of Minion at Town Hall 13 is level 9.
- Max level of Minion at Town Hall 14 is level 10.
- Max level of Minion at Town Hall 15 is level 11.
Minion’s Upgrade Cost & Upgrade Time
Level | Upgrade Cost (Dark Elixirs) | Upgrade Time | Town Hall |
2 | 3,000 | 8 hours | 7 |
3 | 7,000 | 16 hours | 8 |
4 | 15,000 | 1 day | 8 |
5 | 25,000 | 2 days | 9 |
6 | 35,000 | 3 days, 12 hours | 10 |
7 | 63,000 | 5 days | 11 |
8 | 95,000 | 9 days | 12 |
9 | 150,000 | 10 days | 13 |
10 | 285,000 | 15 days, 12 hours | 14 |
11 | 310,000 | 16 days, 12 hours | 15 |
Super Minion
Ah, the Super Minion – the big brother of the regular Minion that shows up to the party once you hit Town Hall 12 and upgrade your Minions to level 8.
Super Minions may be slower and take up more space in your Army Camps, but they are big and beefy which means they have a lot more damage per second and hitpoints.
And the best part? These guys have a special ability. Their first five shots can be launched from a longer distance, which means they can take out defenses from a safer distance.
But don’t let that fool you – they’re still vulnerable to Archer Towers and Air Defenses.
Let’s be real here – when it comes to offense, Super Minions aren’t exactly the most popular units on the block.
Sure, they may have an advantage when it comes to targeting defenses, but their massive size means they need a large 12 housing spaces in your Army Camps.
Compare that to regular Minions, who are speedy little troops that only take up two spaces, and it’s no wonder they’re still a fan favorite for taking out enemy buildings at the start or end of a battle.
But don’t let their lack of offense popularity fool you – when it comes to defense, Super Minions are total studs. With the ability to launch their first five shots from a longer distance, they can deal significant damage to attacking troops and heroes alike.
These guys are especially effective at taking out Dragons, Electro Dragons, and Dragon Riders, and can even give attackers a run for their money during a Queen Charge attack.
It’s like having a bunch of miniature superheroes guarding your base – what’s not to love?
How to effectively use Minion
Let’s talk about why everyone loves Minions so much. First of all, they’re speedy little guys that can dart around the base like nobody’s business. And because they’re so small, they only take up two housing spaces in your Army Camps!
That makes them a perfect clean-up troop.
But don’t think for a second that these guys are just cleanup crew material. Nope, at Town Hall 7 and 8, they’re a popular choice for taking out enemy Clan Castle troops; thanks to their ability to target both air and ground units.
And once you hit Town Hall 9 and beyond, Minions become essential to the LavaLoon attack strategy. Balloons and Lava Hounds are a bit slow, but with the help of these speedy little Minions, you’ll be three-starring enemy bases in no time.
Oh, and let’s not forget about their role in Queen Charge attacks – they’re like the destruction crew that paves the way for your Archer Queen, quickly cleaning up extra buildings and making it easier for her to do her thing.
Minions may be small, but they’re mighty!