The Invisibility Vial is one of the five hero equipment options available to the Archer Queen in Clash of Clans. This particular equipment falls under the common category of hero equipment. There’s no requirement to unlock the Invisibility Vial separately; once you unlock the Archer Queen at Town Hall 9, this equipment automatically becomes available to her.
The Invisibility Vial gives an “Active Ability” to the Archer Queen, triggered when she uses her special ability. Upon activation, the Invisibility Vial renders the Archer Queen invisible for a few seconds (depending on the equipment’s level) while greatly boosting her damage per second.
Invisibility Vial Max Levels
Here are the max levels of Invisibility Vial equipment:
- Invisibility Vial has a max level of 9 at TH9.
- Invisibility Vial has a max level of 12 at TH10.
- Invisibility Vial has a max level of 15 at TH12.
- Invisibility Vial has a max level of 18 at TH14.
The Invisibility Vial falls into the common category of hero equipment, and all common equipment shares a maximum level cap of 18. The last three levels, specifically levels 16, 17, and 18, become available at Town Hall 14. It’s worth noting that the Invisibility Vial does not receive any upgrades at Town Hall levels 11, 13, 15, and 16.
Invisibility Vial Upgrade Cost & Statistics
Level | Duration | Damage Increase During Ability | Hitpoints Increase | Shiny Ore | Glowy Ore | Blacksmith Level Required | Town Hall |
---|---|---|---|---|---|---|---|
1 | 4.2 seconds | 340 | 80 | – | – | 1 | 9 |
2 | 4.2 seconds | 440 | 100 | 120 | None | 1 | 9 |
3 | 4.8 seconds | 540 | 120 | 240 | 20 | 1 | 9 |
4 | 4.8 seconds | 640 | 140 | 400 | None | 1 | 9 |
5 | 4.8 seconds | 730 | 170 | 600 | None | 1 | 9 |
6 | 5.4 seconds | 820 | 200 | 840 | 100 | 1 | 9 |
7 | 5.4 seconds | 920 | 250 | 1120 | None | 1 | 9 |
8 | 5.4 seconds | 1020 | 300 | 1440 | None | 1 | 9 |
9 | 6.0 seconds | 1120 | 340 | 1800 | 200 | 1 | 9 |
10 | 6.0 seconds | 1220 | 380 | 1900 | None | 3 | 10 |
11 | 6.0 seconds | 1310 | 420 | 2000 | None | 3 | 10 |
12 | 6.6 seconds | 1370 | 460 | 2100 | 400 | 3 | 10 |
13 | 6.6 seconds | 1430 | 500 | 2200 | None | 5 | 12 |
14 | 6.6 seconds | 1490 | 540 | 2300 | None | 5 | 12 |
15 | 7.2 seconds | 1560 | 580 | 2400 | 600 | 5 | 12 |
16 | 7.2 seconds | 1620 | 620 | 2500 | None | 7 | 14 |
17 | 7.2 seconds | 1680 | 660 | 2600 | None | 7 | 14 |
18 | 7.8 seconds | 1740 | 700 | 2700 | 600 | 7 | 14 |
Details
Ability Type: Active (triggered when the Archer Queen uses her special ability)
Equipment Type: Common
Available at: Town Hall 9
The Invisibility Vial comes with three types of statistics: Duration, Damage Increase During Ability, and Hitpoints Increase.
- Duration: This decides how long the ability lasts when activated. During this time, the Archer Queen remains invisible and deals significantly more damage than usual. The duration starts at 4.2 seconds and goes up to 7.8 seconds at the maximum level of the Invisibility Vial.
- Damage Increase During Ability: This determines the additional damage per second the Archer Queen inflicts on her target when she is invisible. This value adds to the damage per second of the Archer Queen. It starts at +340 damage per second with level 1 Invisibility Vial and reaches +1740 damage per second at the highest equipment level.
- Hitpoints Increase: This decides the extra hitpoints the Archer Queen gains when equipped with the Invisibility Vial. It starts at +80 hitpoints and goes up to +700 hitpoints at the maximum level of the Invisibility Vial.